After a few years of working, thinking, re-doing, and conceptually designing things. I’m nearing a working release of T-ACT Engine. I’ve figured out how I’m going to deal with all of the non-helpers too! There are going to be three versions of the program. The first version is the “Free” version. All games made with it will not be allowed to make profit off of the games. In easy, they can not be used commercially. There is nothing required for this version. There will be a 3-second message that indicates that you’re using the free version. Everything will be pre-compiled and code read on-the-fly. The second version, “Pro,” will cost $20 and allows you to commercially make money off of your game. It will likely, eventually, have a built-in advertisement system. So that you can put ads into the game. This version also doesn’t require anything other than the program, and will not have any 3-second message. The third and last version is “Source,” which will cost $50(yeah, $50, you probably don’t need this version). Source will include the actual source code to programs as well as the game’s source code. You will need Visual Studio 2008/2010 and Monkey Pro to touch the source code. Visual Studio can be purchased from Microsoft and Monkey from Blitz Research Ltd.
Free and Pro version will output to…
- Flash (Web)
- GLFW (Windows) [Mac OS X later if I bother to buy one]
Source version will output to these, because of Monkey
- HTML5 (if you so choose to share your source code)
- Flash (Web)
- GLFW (Windows/Mac OS X if you own one)
- C# (Xbox-360/Windows Phone/Windows)
- Android
- iOS (iPod Touch/iPhone/iPad, if you own a Mac OS X)
Pro and Source versions will include these extras
- Generated code output obfuscator
A last thing to mention. All contributors will be given the “Source” version of the program. I am not responsible for getting Monkey if you want the other outputs. Contributors are those who showed interest and offered ideas or offered to test long before the final release.
These are the known and confirmed contributors.
- TheRexion / Rex Drakos / TheDraconic9 ( You have too many usernames )
- Dyhalto ( Creation Asylum )
- GubiD ( Creation Asylum )
- Rosseau ( RPG Crisis )
- ShadowBringer ( Creation Asylum )
- Sx2Kirby ( RPG Crisis )
- Atnas ( Lolipopsicle.com | Among other places )
Early “Alpha” Testers
- Atnas ( If he wants )
- TheRexion ( If he wants )
- GubiD
- ShadowBringer
Shown interest in helping in a way that they could
- The One Man Project ( GameDev, possible contributor based on more conditions I lay out later. )
If I missed anyone, tell me your username and a link to the old, contributing post.





